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Publisher 30
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ISBN (standard book number) 30
0141369914
9780123743282
9780134094236
9780134396750
9780134495491
9780134597201
9780134659862
9780134667607
9780134680705
9780141369891
9780141369907
9780141369921
9780240820934
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Languages 1
English
Publisher 1 29
CRC Press
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Weight 30
368 g
1 g
150 g
152 g
210 g
212 g
264 g
270 g
292 g
308 g
320 g
348 g
350 g
364 g
369 g
380 g
386 g
390 g
414 g
434 g
442 g
444 g
458 g
486 g
492 g
505 g
518 g
528 g
553 g
564 g
Total number of pages 30
32
224
320
80
160
192
296
368
1200
24
81
110
120
127
128
150
151
170
200
207
209
230
238
250
255
261
271
273
288
302
Spine Width 30
19 mm
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8 mm
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27 mm
28 mm
29 mm
4 mm
13 mm
25 mm
26 mm
30 mm
34 mm
5 mm
6 mm
10 mm
12 mm
14 mm
16 mm
17 mm
22 mm
24 mm
31 mm
45 mm
52 mm
56 mm
58 mm
Width 30
178 mm
233 mm
238 mm
229 mm
234 mm
235 mm
227 mm
231 mm
254 mm
265 mm
156 mm
160 mm
163 mm
179 mm
180 mm
183 mm
186 mm
190 mm
191 mm
192 mm
193 mm
203 mm
205 mm
215 mm
217 mm
222 mm
230 mm
232 mm
236 mm
239 mm
Height 30
235 mm
158 mm
180 mm
229 mm
188 mm
141 mm
143 mm
153 mm
156 mm
159 mm
164 mm
168 mm
171 mm
172 mm
178 mm
179 mm
182 mm
184 mm
185 mm
187 mm
190 mm
192 mm
193 mm
194 mm
196 mm
201 mm
202 mm
203 mm
204 mm
205 mm
Screen Resolution 29
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160x240
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176x230
178x234
181x230
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190x214
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191x237
206x153
211x144
216x139
232x178
232x179
233x179
233x189
234x178
235x203
254x198
288x301
1778x2311
8796x2311
8796x2336

Games (Width 232 mm)

382 Items

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AI for games book Game physics book 2D game development book 3D game development book C# game development book Game AI programming book C++ game programming book IOS game development book Lua game development book Networking for games book Web game development book Java game development book Rust game development book HTML5 game development book Unity game development book Game engine programming book Mobile game development book OpenGL game development book Python game development book Vulkan game programming book Android game development book DirectX game programming book GPU programming for games book Game programming patterns book Unreal Engine programming book Algorithm design for games book Computer graphics for games book JavaScript game development book Construct 3 game development book Multiplayer game programming book Shader programming for games book Game scripting for developers book Godot Engine game development book Real-time rendering for games book Graphics programming for games book Unreal Engine game development book Virtual reality game development book Augmented reality game development book Data structure for game developers book Procedural content generation in games book

Beginning Unity Android Game Development : From Beginner to Pro

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Game Development with GameMaker Studio 2 : Make Your Own Games with GameMaker Language

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MMOs from the Inside Out : The History, Design, Fun, and Art of Massively-multiplayer Online Role-playing Games

MMOs from the Inside Out : The History, Design, Fun, and Art of Massively-multiplayer Online Role-playing Games View Product

Persuasive Games : The Expressive Power of Videogames

Persuasive Games : The Expressive Power of Videogames View Product

Programming 3D Applications with HTML5 and WebGL : 3D Animation and Visualization for Web Pages

Programming 3D Applications with HTML5 and WebGL : 3D Animation and Visualization for Web Pages View Product

Video Game Law: Everything you need to know about Legal and Business Issues in the Game Industry

Video Game Law: Everything you need to know about Legal and Business Issues in the Game Industry View Product

Narrative Design for Indies : Getting Started, by Edwin McRae

Narrative Design for Indies : Getting Started, by Edwin McRae View Product

Beginning XNA 3.0 Game Programming : From Novice to Professional

Beginning XNA 3.0 Game Programming : From Novice to Professional View Product

Unreal Engine 4 Game Development Quick Start Guide, by Rachel Cordone

Unreal Engine 4 Game Development Quick Start Guide, by Rachel Cordone View Product

Apress LP Unity For Absolute Beginners

Apress LP Unity For Absolute Beginners View Product

Focal-JMlab Complete Guide to Game Audio

Focal-JMlab Complete Guide to Game Audio View Product

Packt Publishing, Limited Unity 2017 Mobile Game Development (Paperback)

Packt Publishing, Limited Unity 2017 Mobile Game Development (Paperback) View Product

Packt Publishing, Limited Virtual Reality Blueprints

Packt Publishing, Limited Virtual Reality Blueprints View Product

Learning Python Mark Lutz

Learning Python      Mark Lutz View Product

Power Of Computational Thinking, The: Games, Magic And Puzzles To Help You Become A Computational Thinker

Power Of Computational Thinking, The: Games, Magic And Puzzles To Help You Become A Computational Thinker View Product

Deep Learning and the Game of Go

Deep Learning and the Game of Go View Product

Learn To Program With Small Basic

Learn To Program With Small Basic View Product

A First Course in Machine Learning

A First Course in Machine Learning View Product

Fluid Engine Development

Fluid Engine Development View Product

Creating Augmented and Virtual Realities: Theory and Practice for Next-Generati

Creating Augmented and Virtual Realities: Theory and Practice for Next-Generati View Product

Essential Skills for 3D Modeling, Rendering, and Animation

Essential Skills for 3D Modeling, Rendering, and Animation View Product

3D Game Textures: Create Professional Game Art Using Photoshop

3D Game Textures: Create Professional Game Art Using Photoshop View Product

The Art of Lenses Third Edition

The Art of Lenses Third Edition View Product

3D Animation for the Raw Beginner Using Autodesk Maya, Paperback by King, Rog...

3D Animation for the Raw Beginner Using Autodesk Maya, Paperback by King, Rog... View Product

Artificial Intelligence Safety and Security

Artificial Intelligence Safety and Security View Product

Critical Play: Radical Game Design

Critical Play: Radical Game Design View Product

Ideas for the Animated Short: Finding and Building Stories

Ideas for the Animated Short: Finding and Building Stories View Product

Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists

Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists View Product

Joseph Gilland Elemental Magic, Volume I

Joseph Gilland Elemental Magic, Volume I View Product

Game Physics Engine Development by Millington

Game Physics Engine Development by Millington View Product

Get Coding 2! Build Five Computer Games Using HTML and JavaSc... - 9781406382495

Get Coding 2! Build Five Computer Games Using HTML and JavaSc... - 9781406382495 View Product

The Game Design Reader: A Rules of Play Anthology

The Game Design Reader: A Rules of Play Anthology View Product

Handbook of Game-Based Learning

Handbook of Game-Based Learning View Product

The Art of Game Design : A Book of Lenses, Third Edition

The Art of Game Design : A Book of Lenses, Third Edition View Product

Jane Jensen

Jane Jensen View Product

Teaching Tech Together : How to Make Your Lessons Work and Build a Teaching Community around Them

Teaching Tech Together : How to Make Your Lessons Work and Build a Teaching Community around Them View Product

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