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Weight 30
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Total number of pages 30
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Width 30
178 mm
233 mm
238 mm
229 mm
234 mm
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227 mm
231 mm
254 mm
265 mm
156 mm
160 mm
163 mm
179 mm
180 mm
183 mm
186 mm
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193 mm
203 mm
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Height 30
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158 mm
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188 mm
141 mm
143 mm
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Games

281 Items

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Manual Cookbook Handbook Boxed set PDF edition EPUB edition MOBI edition EBook edition Third edition Fourth edition Kindle edition Companion guide Digital edition Reference guide Revised edition Annotated edition Audiobook edition Hardcover edition Paperback edition Clothbound edition Collector's edition Illustrated edition Large print edition Spiral bound edition Leather bound edition Edition with color plates

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Data Classification: Algorithms and Applications

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Customer and Business Analytics: Applied Data Mining for Business Decision Making Using R (Chapman & Hall/CRC The R Series)

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The Video Game Industry: Formation, Present State, and Future

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Quick Sketching with Ron Husband : Revised and Expanded, by Ron Husband

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Cinema 4D Apprentice: Real-World Skills for the Aspiring Motion Graphics Artist

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XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360

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Game Programming The Express Line to Learning: The L Line, The Express Line to Learning

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Ideas for the Animated Short: Finding and Building Stories

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Animated Life: A Lifetime of tips, tricks, techniques and stories from an animation Legend

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Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists

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Joseph Gilland Elemental Magic, Volume I

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Storyboards: Motion In Art

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Game Physics Engine Development by Millington

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Maya Python for Games and Film : A Complete Reference for the Maya Python and...

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Video Game Level Design: How to Create Video Games with Emotion, Interaction, and Engagement

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3D Game Environments: Create Professional 3D Game Worlds

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The Video Game Theory Reader

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Architectural Approach to Level Design : Second edition

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AI for Games, Third Edition by Millington, Ian

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Game Theory and Decision Theory in Agent-Based Systems: 5

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The Game Audio Strategy Guide : A Practical Course

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